The planets’ demand and supply create two trading chains: one of two and another of three planets. In Plutocracy, every planet produces one specific element and needs one other element. Generally speaking, you want to trade elements between the different planets to make a profit, which in turn will allow you to gain political influence, which means more power and which, as we said, means victory points. On the other hand, if you can really plan well ahead, then you can time it just right to make a really short journey and take another turn straight away. Of course, depending on where you currently are in the solar system and what other players decide to do on their turn, you may have no choice but take a really long journey and sit out the next few turns until everyone else has caught you up on the time track. Travelling a shorter distance lets you take your next turn sooner and if you travel less than everyone else, you might even get two or more turns one after the other. So you can travel a long distance if you really need to, but chances are, you will have to wait quite a while before the other players catch up and it’s your turn again. It’s the same sort of mechanism you may have seen in Tokaido or Namiji for example. Whoever is the furthest behind on the track is the current player. There is a time track around the outside of the board and you move your marker along that track, based on the distance you travel at the end of your turn. They’re basically your victory points and the player with the most victory points at the end wins. You want to have the most representatives in the Plutocratic Council. So if you can get the timing right, you will get more money, which in turn will give you more power – and ultimately, that’s what the game is about. That’s no surprise, because the game’s subtitle is “Space is Time is Money is Power”. In fact, time plays a very important part in the game. It is basically a changing map which you have to take into consideration. So as the planets change their positions, the journey time between them will change. You travel between them to buy and sell resources or gain political influence and the distance you travel equates to time. Plutocracy is set in our solar system, where six planets slowly rotate around the sun. Plutocracy emulates the movement of the planets as players trade resources between them After all, Earth’s political systems had been replaced by a Plutocracy by Claudio Bierig from Doppeldenkspiele. If you timed it right and invested your money wisely, you could gain power in the solar system’s ultimate authority, the Plutocratic Council. Earth’s few remaining societies still held a fair amount of political influence, but controlling as many of the independent planetary parliaments as possible was probably even more important. Interplanetary trade was the only source of money and therefore power. Posted On 24 September 2022 Release Date: 2022Īfter Earth had been mostly laid to waste, major corporations took charge and colonized much of the solar system.
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